Have you ever found yourself daydreaming about what life
might be like from the point of view of a black hole, a particle travelling at
the speed of light, or a proton? Most
inquisitive minds will grapple with such ideas at some point in their lives.
The problem is that many scientific concepts are so far removed from our normal
daily experience that it becomes nearly impossible to visualize them in a
useful way. Physics simply doesn’t operate the same way at very small, very
large, or very fast frames of reference, and the human mind learns its
intuition through direct experience.
This is precisely the issue that indie game developer Andy
Hall endeavors to address. After working for years in scientific outreach at
the Museum of Science in Boston, Andy founded an independent game studio
focused on science education called TestTubeGames. His most recently released
project, BondBreaker, puts the player in control of a single proton. The
game was designed to give the player a first-hand experience of the
atomic-scale world, and through gameplay to develop an intuitive understanding
of the real life forces at work there.
Through learning to operate in the strange environment,
players complete tasks such as capturing electrons, forming bonds with other
atoms to become molecules, absorbing photons and releasing them again, and in
so doing advance through the levels. “You start this game in the smallest way
possible - as a single proton. You don’t even have an atom to call your own.
Learn what it takes to be a proton, experience subatomic forces, and with luck
and determination, grow into an atom of your own. Collide atoms together into
molecules, or break them apart again using lasers, tunneling microscopes, and
heat.”
By the end of the game, the player should have gained an
intuitive understanding of a multitude of atom-scale physical concepts,
including “Atomic Energy Levels, Light
Absorption, Muons, and their crazy effect on atoms, Morse Potentials, Plasmonics:
a way to focus light more precisely than a laser, and way more.”
Hall created BondBreaker in a collaborative effort with
physicists at UC Irvine’s CaSTLE (Chemistry at the Space Time Limit) research
center. There, scientists are investigating small-scale physics by using lasers
and tunneling microscopes to break individual atomic bonds. As many people who
work in scientific fields eventually discover, the research group found that it
was often difficult to communicate to the uninitiated exactly what makes their
work so important and interesting. For this reason, they approached Hall to
commission a game that might help others understand their love of the subject.
BondBreaker, like most of Hall’s games, is free to play and
is capable of running on the web, iPhone and on android. You can learn more
about the game, as well as investigate the other science games available
through TestTubeGames’ website.
Hall’s next project is an idea he’s been interested in for
some time now. Designed to help players develop some familiarity with
electromagnetism, ‘Electric Shocktopus’ focuses on an electric octopus which
responds to electric and magnetic fields. In order to control the character,
players will draw electromagnetic field lines on the screen and learn how to
use them to get the octopus to behave the way they need it to. Hall admits that
it isn’t as science-dense as BondBreaker is, but makes up for it by being
incredibly addictive. Hopefully players will agree, and will come away from the
experience with a little more insight than they would have garnered by playing
angry birds.
Written by Aisling Williams
Source: http://blogs.scientificamerican.com/cocktail-party-physics/2014/09/09/new-bond-breaker-game-puts-you-in-the-protons-seat/
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